(Preface: If you are in my gaming group do not read further.)
The Cutview Bandits' Hold a small keep on top of a remote corner of the Wildgold Plains. They made a moderate living by robbing travellers on the roadways to the south but mainly they just try and get by. A few in the hold who are in charge seek a greater fortune and have grand plans of raiding Lunard Crypt to the south. More recently those plans have been on hold due to the recent arrival of the Thunderhoof Centaurs and their war with the invading Defilers. As far as the bandits are concerned they want the centaurs to win... but just barely. Defilers are bad and if they look to be winning the bandits will help drive them out if they can. But they’d rather go back to a time before the defilers and centaurs - when the Winter Witch had just recently fallen and had pulled troops out of this location which allowed the roving bandits to move in.
PC could help bandits loot the Lunard Crypt
PCs could recruit bandits to work with them against the Defilers.
PCs could get targeted by the bandits on their way through.
PCs fledgling nation could be harassed by the Bandits.
External Plots leading here:
Undead of Lunard Crypt should seek some treasure back from the Bandit Leader. They seek the Key but do not know the Bandits do not yet possess it. Thunderhoof herd can seek either an alliance with the bandits or seek to wipe them out. Defilers seek an alliance with the Bandits against the Thunderhooves. Winter forces to north seek to buy them off with treasure from the Dualfold Crypt that will aid them in plundering the Lunard Crypt. Deliver magical forge dust to the gnome craftsman here.
Internal Plots beginning here:
Bandit second in command seeks aid from Dualfold Crypt (Winter forces already plundered it - will lead PCs to moving against winter forces or forging an alliance with them) Need someone to explore it. Bandits need to meet with Thunderhooves to decide to ally with them or move against them. Bandit leader greedily seeks to plunder Lunard Crypt and asks the PCs help. Bandit leader needs someone to meet with the Defilers since one of them going to visit them would bring the Thunderhooves down upon them.
So I need to make NPCs for all these plots to have plenty to work with.
Cutview Hold Forces:
Ilbreth Fullshare - Bandit Leader (eladrin bralani- Elite Controller) - Seeks the Shield of Numenor. With this item in their possession the bandits will not be eliminated by other forces in the adventure. PCs can always wipe them out though.
Arlinsie - Second In Command (hamadryad witch controller) - Seeks men to travel to Dualfold Crypt to obtain the key which will allow the bandits a chance to obtain the Shield of Numenor. Has been casting divinations and reading the stars to determine the key's whereabouts.
Annix - Seeks Peace with Thunderhooves (Eladrin Skirmisher)- wishes to calm the bandit who seeks war with them. His brother was captured by them in a skirmish in the plains. Seeks his brother's return to calm him.
Secundus - Seeks War with Thunderhooves (Satyr Elite Soldier)- They have his brother and he wants them all dead and his brother returned. Wants to raid the Thunderhoof village to rescue him.
Lyrendia - Seeks to Convince the Bandits to avoid the Crypts (Hamadryad brute) - Convinced that the dead should lie silent she seeks someone to find out what causes the dead of Lunard Crypt to attack their forces in the plains beyond in hopes of ending the conflict. Also believes that perhaps new leadership for the bandits is required. Can accompany the PCs on a diplomatic mission to the undead, since he knows the ancient chants to keep them at bay.
Nabira Fullshare - Head Looter (Elite Winterborn Skirmisher) - Has raided Lunard Crypt before. Can guide the PCs past the roaming undead around the crypt and can lead them to the back door he had discovered earlier which needed a key. Younger sister to the bandit leader.
Reed - Head Diplomat (Pixie lurker) - A well-spoken individual who can travel with the PCs on a mission of diplomacy to either the Thunderhooves or to the Defilers
Pine - Winter Forces Colluder (Pixie skirmisher) - will attempt to make off with the treasures the PCs gain and take them to the winter forces to the north. (lurker type to appear when PCs appear to be close to their goal of recovering an item OR defeating the bandits).
Alistair Sparkstriker - Gnome Craftsman (Winterborn gnome Soldier) Creates the weapons for the bandits, refines ore taken from the small mine below the Hold. Has connections to the winterborn gnomes at the oasis. Maybe a mission to deliver some magical forge dust exists in the Oasis area.
- Bandit Scouts (Eladrin Skirmishers) The rank and file guards of the Hold.
Roaming Forces:
- Bandit Scouts (Eladrin Skirmishers) will attempt to rob the PCs but will not fight to the death.
Runia - Bandit Scout Leader (Hamadryad Elite Controller) will call off the attack or will talk to the PCs seeking information on happenings the PCs know of. May invite them back to the hold.



